For instance, a special forces soldier will scout areas using a more skilled approach compared to a regular security guard. The AI is said to have received a considerable overhaul, and enemies will behave differently based on their skill and rank. The studio has also been exploring new and innovative technology and gameplay related ideas for the remake, as well as features from previous Splinter Cell games that made them stand out. The developer is aiming to create a top-tier remake to help it set a good foundation for the franchise going forward. It is being built from the ground up with brand new high quality assets, and the studio is doing all the content from scratch. On the occasion of the series’ 20th anniversary, four developers working on the Splinter Cell remake sat down to discuss the lighting, visuals, player agency, and other aspects from earlier games that made them a success.Īccording to the developers, the Splinter Cell remake isn’ t simply a visual facelift, but it goes well above what’s usually seen in remasters. It does not store any personal data.The Splinter Cell remake features a host of new features, including ray-tracing as well as innovative technology and gameplay related ideas. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. Ubisoft Toronto developed the last entry in the franchise, Splinter Cell: Blacklist, which never received a sequel following its release in 2013. The announcement that the series is getting a new game came on December 15, with Ubisoft Toronto leading the development. The cookie is used to store the user consent for the cookies in the category "Performance". Ubisoft has revealed that a remake of Splinter Cell is in development, and there are already a few reasons why the game can succeed. This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is used to store the user consent for the cookies in the category "Other. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. I’m guessing we’ll be seeing it at a couple of Ubisoft Directs before we get a launch window. As Matt points out in his publicity talk, Splinter Cell is currently in a very early stage. So, are you ready to place that pre-order already? Well… you might want to unready yourself because this remake isn’t coming any time soon. What that means is that the economy of decisions is very spread out, whereas what I love about a Splinter Cell map is every square inch represents intentionality.” actor Michael Ironside discusses his relationship with Splinter Cell. “One of the things that, from my point of view is really exciting about this project, is that the last couple of games all of us have worked on have been really big worlds. New Splinter Cell Teased By Sam Fisher Voice Actor By : Ewan Moore 0 Shares. “So, as we’re building it from the ground up, we’re going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world. Given that Splinter Cell dates back to an era that was known for superlinear corridor gameplay, that might become a hurdle to take. You see, most of the developers working on this remake – if not all – are used to making big open-world games with it. Well, maybe not the engine itself but the people that have learned to develop on it. Even though the Snowdrop engine has proven itself to be a current-gen contender, it also poses an issue.
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